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Prog1_WS2017_18_Wienkop
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Uwe Wienkop
Prog1_WS2017_18_Wienkop
Commits
8308931d
Commit
8308931d
authored
Dec 18, 2017
by
Uwe Wienkop
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string-Funktionen
parent
16e46dd0
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Prog1_WS2017-18/11StringFunktionen/11StringFunktionen.csproj
Prog1_WS2017-18/11StringFunktionen/11StringFunktionen.csproj
+60
-0
Prog1_WS2017-18/11StringFunktionen/App.config
Prog1_WS2017-18/11StringFunktionen/App.config
+6
-0
Prog1_WS2017-18/11StringFunktionen/Program.cs
Prog1_WS2017-18/11StringFunktionen/Program.cs
+130
-0
Prog1_WS2017-18/11StringFunktionen/Properties/AssemblyInfo.cs
...1_WS2017-18/11StringFunktionen/Properties/AssemblyInfo.cs
+36
-0
Prog1_WS2017-18/Prog1_WS2017-18.sln
Prog1_WS2017-18/Prog1_WS2017-18.sln
+6
-0
No files found.
Prog1_WS2017-18/11StringFunktionen/11StringFunktionen.csproj
0 → 100644
View file @
8308931d
<?xml version="1.0" encoding="utf-8"?>
<Project
ToolsVersion=
"14.0"
DefaultTargets=
"Build"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<Import
Project=
"$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
Condition=
"Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"
/>
<PropertyGroup>
<Configuration
Condition=
" '$(Configuration)' == '' "
>
Debug
</Configuration>
<Platform
Condition=
" '$(Platform)' == '' "
>
AnyCPU
</Platform>
<ProjectGuid>
{083C94EB-CBE5-4465-B3C4-5286DAD35D14}
</ProjectGuid>
<OutputType>
Exe
</OutputType>
<AppDesignerFolder>
Properties
</AppDesignerFolder>
<RootNamespace>
_11StringFunktionen
</RootNamespace>
<AssemblyName>
11StringFunktionen
</AssemblyName>
<TargetFrameworkVersion>
v4.5.2
</TargetFrameworkVersion>
<FileAlignment>
512
</FileAlignment>
<AutoGenerateBindingRedirects>
true
</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "
>
<PlatformTarget>
AnyCPU
</PlatformTarget>
<DebugSymbols>
true
</DebugSymbols>
<DebugType>
full
</DebugType>
<Optimize>
false
</Optimize>
<OutputPath>
bin\Debug\
</OutputPath>
<DefineConstants>
DEBUG;TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<PropertyGroup
Condition=
" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "
>
<PlatformTarget>
AnyCPU
</PlatformTarget>
<DebugType>
pdbonly
</DebugType>
<Optimize>
true
</Optimize>
<OutputPath>
bin\Release\
</OutputPath>
<DefineConstants>
TRACE
</DefineConstants>
<ErrorReport>
prompt
</ErrorReport>
<WarningLevel>
4
</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference
Include=
"System"
/>
<Reference
Include=
"System.Core"
/>
<Reference
Include=
"System.Xml.Linq"
/>
<Reference
Include=
"System.Data.DataSetExtensions"
/>
<Reference
Include=
"Microsoft.CSharp"
/>
<Reference
Include=
"System.Data"
/>
<Reference
Include=
"System.Net.Http"
/>
<Reference
Include=
"System.Xml"
/>
</ItemGroup>
<ItemGroup>
<Compile
Include=
"Program.cs"
/>
<Compile
Include=
"Properties\AssemblyInfo.cs"
/>
</ItemGroup>
<ItemGroup>
<None
Include=
"App.config"
/>
</ItemGroup>
<Import
Project=
"$(MSBuildToolsPath)\Microsoft.CSharp.targets"
/>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
\ No newline at end of file
Prog1_WS2017-18/11StringFunktionen/App.config
0 → 100644
View file @
8308931d
<?
xml
version
=
"1.0"
encoding
=
"utf-8"
?>
<
configuration
>
<
startup
>
<
supportedRuntime
version
=
"v4.0"
sku
=
".NETFramework,Version=v4.5.2"
/>
</
startup
>
</
configuration
>
\ No newline at end of file
Prog1_WS2017-18/11StringFunktionen/Program.cs
0 → 100644
View file @
8308931d
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Text
;
using
System.Threading.Tasks
;
namespace
_11StringFunktionen
{
class
Program
{
static
string
ToUpper
(
string
s
)
{
string
erg
=
""
;
foreach
(
char
zeichen
in
s
)
{
if
(
zeichen
>=
'a'
&&
zeichen
<=
'z'
)
erg
+=
(
char
)(
zeichen
-
(
'a'
-
'A'
));
else
erg
+=
zeichen
;
}
return
erg
;
}
private
static
int
[]
CharAnzahlen
(
string
text
)
{
int
[]
anzahlen
=
new
int
[
26
];
foreach
(
char
zeichen
in
text
)
{
if
(
zeichen
>=
'A'
&&
zeichen
<=
'Z'
)
anzahlen
[
zeichen
-
'A'
]++;
}
return
anzahlen
;
}
static
int
AnzahlVokale
(
string
s
)
{
int
anzVok
=
0
;
foreach
(
char
zeichen
in
s
)
{
if
(
zeichen
==
'A'
||
zeichen
==
'E'
||
zeichen
==
'I'
||
zeichen
==
'O'
||
zeichen
==
'U'
)
anzVok
++;
}
return
anzVok
;
}
static
int
AnzahlVokale2
(
string
s
)
{
int
anzVok
=
0
;
string
vokale
=
"aeiouAEIOU"
;
foreach
(
char
zeichen
in
s
)
{
foreach
(
char
vokal
in
vokale
)
{
if
(
vokal
==
zeichen
)
{
anzVok
++;
break
;
// bricht die innere Schleife ab
}
}
}
return
anzVok
;
}
static
int
AnzahlWoerter
(
string
s
)
{
bool
istLeerzeichen
=
true
;
int
anzahlWoerter
=
0
;
foreach
(
char
zeichen
in
s
)
{
if
(
istLeerzeichen
&&
zeichen
!=
' '
)
anzahlWoerter
++;
istLeerzeichen
=
(
zeichen
==
' '
);
}
return
anzahlWoerter
;
}
static
string
StringOhneDoppelteLeerzeichen
(
string
s
)
{
bool
istLeerzeichen
=
true
;
string
erg
=
""
;
foreach
(
char
zeichen
in
s
)
{
if
(
zeichen
==
' '
&&
istLeerzeichen
==
false
)
erg
+=
zeichen
;
else
if
(
zeichen
!=
' '
)
erg
+=
zeichen
;
istLeerzeichen
=
(
zeichen
==
' '
);
}
return
erg
;
}
static
void
Histogramm
(
int
[]
f
)
{
int
max
=
f
[
0
];
for
(
int
i
=
1
;
i
<
f
.
Length
;
i
++)
if
(
f
[
i
]
>
max
)
max
=
f
[
i
];
// Bis hier: Bestimmung des max. Wasserstands
for
(
int
wasserstand
=
max
;
wasserstand
>
0
;
wasserstand
--)
{
for
(
int
i
=
0
;
i
<
f
.
Length
;
i
++)
Console
.
Write
((
f
[
i
]
>=
wasserstand
)
?
'*'
:
' '
);
Console
.
WriteLine
();
}
for
(
char
c
=
'A'
;
c
<=
'Z'
;
c
++)
{
Console
.
Write
(
c
);
}
Console
.
WriteLine
();
}
static
void
Main
(
string
[]
args
)
{
string
text
=
"Hallo Du! Wie geht es Dir? Ist es nicht ein wunderbarer Tag?"
;
Console
.
WriteLine
(
ToUpper
(
text
));
int
[]
f
=
CharAnzahlen
(
ToUpper
(
text
));
for
(
int
i
=
0
;
i
<
26
;
i
++)
{
Console
.
WriteLine
(
$"Der Buchstabe
{(
char
)
(
i
+
'A'
)}
kommt
{
f
[
i
]}
mal vor"
);
}
Histogramm
(
f
);
Console
.
Write
(
$"Der Text enthält
{
AnzahlVokale
(
ToUpper
(
text
))}
Vokale"
);
Console
.
WriteLine
(
$" und
{
AnzahlWoerter
(
text
)}
Wörter"
);
text
=
" Dieser Text hat eindeutig zu viele Leerzeichen"
;
Console
.
WriteLine
(
$"|
{
text
}
|"
);
Console
.
WriteLine
(
$"|
{
StringOhneDoppelteLeerzeichen
(
text
)}
|"
);
}
}
}
Prog1_WS2017-18/11StringFunktionen/Properties/AssemblyInfo.cs
0 → 100644
View file @
8308931d
using
System.Reflection
;
using
System.Runtime.CompilerServices
;
using
System.Runtime.InteropServices
;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[
assembly
:
AssemblyTitle
(
"11StringFunktionen"
)]
[
assembly
:
AssemblyDescription
(
""
)]
[
assembly
:
AssemblyConfiguration
(
""
)]
[
assembly
:
AssemblyCompany
(
""
)]
[
assembly
:
AssemblyProduct
(
"11StringFunktionen"
)]
[
assembly
:
AssemblyCopyright
(
"Copyright © 2017"
)]
[
assembly
:
AssemblyTrademark
(
""
)]
[
assembly
:
AssemblyCulture
(
""
)]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[
assembly
:
ComVisible
(
false
)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[
assembly
:
Guid
(
"083c94eb-cbe5-4465-b3c4-5286dad35d14"
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[
assembly
:
AssemblyVersion
(
"1.0.0.0"
)]
[
assembly
:
AssemblyFileVersion
(
"1.0.0.0"
)]
Prog1_WS2017-18/Prog1_WS2017-18.sln
View file @
8308931d
...
...
@@ -81,6 +81,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "10WortweiseZerlegung", "10W
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "10CallByReference", "10CallByReference\10CallByReference.csproj", "{1A720D7E-A300-4351-9052-B774416A1BE8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "11StringFunktionen", "11StringFunktionen\11StringFunktionen.csproj", "{083C94EB-CBE5-4465-B3C4-5286DAD35D14}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
...
...
@@ -231,6 +233,10 @@ Global
{1A720D7E-A300-4351-9052-B774416A1BE8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1A720D7E-A300-4351-9052-B774416A1BE8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1A720D7E-A300-4351-9052-B774416A1BE8}.Release|Any CPU.Build.0 = Release|Any CPU
{083C94EB-CBE5-4465-B3C4-5286DAD35D14}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{083C94EB-CBE5-4465-B3C4-5286DAD35D14}.Debug|Any CPU.Build.0 = Debug|Any CPU
{083C94EB-CBE5-4465-B3C4-5286DAD35D14}.Release|Any CPU.ActiveCfg = Release|Any CPU
{083C94EB-CBE5-4465-B3C4-5286DAD35D14}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
...
...
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