Commit 5145981c authored by Uwe Wienkop's avatar Uwe Wienkop

2019-12-17 Ende für 2019

parent e2e88016
......@@ -3,6 +3,7 @@
namespace _09Enums
{
enum Ampelfarben2 { rot, gelb, grün}
class Kreuzung
{
public enum Ampelfarben3 { rot,gelb,grün};
......
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.0</TargetFramework>
<RootNamespace>_11KlasseBug</RootNamespace>
</PropertyGroup>
</Project>
using System;
namespace _11KlasseBug
{
enum Status { Neu, Offen, Bearbeitet, Geschlossen }
class Bug
{
string bez;
Status status;
int id;
static int naechsteId = 1;
//public Bug(string Bez, Status stat = Status.Neu)
//{
// bez = Bez;
// status = stat;
// id = naechsteId++;
//}
public Bug(string Bez, Status stat)
{
if (Bez == null || Bez == "")
throw new ArgumentException("Name darf nicht leer sein");
bez = Bez;
status = stat;
id = naechsteId++;
}
public Bug(string Bez) : this(Bez, Status.Neu)
{ }
public bool Gefixt
{
get { return status == Status.Bearbeitet ||
status == Status.Geschlossen; } }
//public void DuplikateAusgeben(params Bug[] bugs)
//{
//}
public static void DuplikateAusgeben(params Bug[] bugs)
{
}
}
class Program
{
static void Main(string[] args)
{
string s=null;
Bug b1 = new Bug("Schwerer Ausnahmefehler");
Console.WriteLine(b1.Gefixt);
Bug[] bugs = new Bug[] {
new Bug("Fehler1"),
new Bug("Fehler2",Status.Neu),
new Bug("Fehler3") };
//b1.DuplikateAusgeben(bugs);
//bugs[0].DuplikateAusgeben(bugs);
Bug.DuplikateAusgeben(bugs);
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{C04747AC-2F30-40F2-9B27-197259FACAF6}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>_11WPFDemo</RootNamespace>
<AssemblyName>11WPFDemo</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
\ No newline at end of file
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>
\ No newline at end of file
<Application x:Class="_11WPFDemo.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:_11WPFDemo"
StartupUri="MainWindow.xaml">
<Application.Resources>
</Application.Resources>
</Application>
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
namespace _11WPFDemo
{
/// <summary>
/// Interaktionslogik für "App.xaml"
/// </summary>
public partial class App : Application
{
}
}
<Window x:Class="_11WPFDemo.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:_11WPFDemo"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<Label Content="Zahl1:" HorizontalAlignment="Left" Margin="91,81,0,0" VerticalAlignment="Top" Width="64"/>
<Label Content="Zahl2:" HorizontalAlignment="Left" Margin="91,107,0,0" VerticalAlignment="Top" Width="64"/>
<TextBox x:Name="tbZahl1" HorizontalAlignment="Left" Height="23" Margin="151,79,0,0" TextWrapping="Wrap" Text="TextBox" VerticalAlignment="Top" Width="120" AutomationProperties.Name="tbZahl1"/>
<TextBox x:Name="tbZahl2" HorizontalAlignment="Left" Height="23" Margin="151,109,0,0" TextWrapping="Wrap" Text="TextBox" VerticalAlignment="Top" Width="120"/>
<Label x:Name="lblErgebnis" Content="" HorizontalAlignment="Left" Margin="108,169,0,0" VerticalAlignment="Top" Width="629" AutomationProperties.Name="lblErgebnis"/>
<Button Content="Drück mich!" HorizontalAlignment="Left" Margin="333,119,0,0" VerticalAlignment="Top" Width="75" Click="Button_Click"/>
</Grid>
</Window>
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace _11WPFDemo
{
/// <summary>
/// Interaktionslogik für MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private void Button_Click(object sender, RoutedEventArgs e)
{
try
{
int zahl1 = Convert.ToInt32(tbZahl1.Text);
//throw new ArgumentOutOfRangeException("Zahl zu groß");
int zahl2 = Convert.ToInt32(tbZahl2.Text);
lblErgebnis.Content = $"Das Produkt von {zahl1} und {zahl2} beträgt {zahl1 * zahl2}";
}
catch (ArgumentOutOfRangeException af)
{
lblErgebnis.Content = "Argument-Fehler";
}
catch (Exception f)
{
lblErgebnis.Content = "";
MessageBox.Show("Es ist ein Fehler aufgetreten:\n" + f.Message);
}
}
}
}
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die einer Assembly zugeordnet sind.
[assembly: AssemblyTitle("11WPFDemo")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("11WPFDemo")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
[assembly: ComVisible(false)]
//Um mit dem Erstellen lokalisierbarer Anwendungen zu beginnen, legen Sie
//<UICulture>ImCodeVerwendeteKultur</UICulture> in der .csproj-Datei
//in einer <PropertyGroup> fest. Wenn Sie in den Quelldateien beispielsweise Deutsch
//(Deutschland) verwenden, legen Sie <UICulture> auf \"de-DE\" fest. Heben Sie dann die Auskommentierung
//des nachstehenden NeutralResourceLanguage-Attributs auf. Aktualisieren Sie "en-US" in der nachstehenden Zeile,
//sodass es mit der UICulture-Einstellung in der Projektdatei übereinstimmt.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, //Speicherort der designspezifischen Ressourcenwörterbücher
//(wird verwendet, wenn eine Ressource auf der Seite nicht gefunden wird,
// oder in den Anwendungsressourcen-Wörterbüchern nicht gefunden werden kann.)
ResourceDictionaryLocation.SourceAssembly //Speicherort des generischen Ressourcenwörterbuchs
//(wird verwendet, wenn eine Ressource auf der Seite nicht gefunden wird,
// designspezifischen Ressourcenwörterbuch nicht gefunden werden kann.)
)]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
// indem Sie "*" wie unten gezeigt eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion: 4.0.30319.42000
//
// Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
// der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
namespace _11WPFDemo.Properties
{
/// <summary>
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
/// </summary>
// Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
// über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("_11WPFDemo.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
/// Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace _11WPFDemo.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
\ No newline at end of file
......@@ -91,11 +91,15 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "10JaggedArrays", "10JaggedA
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "10DoJo Schiffeversenken", "10DoJo Schiffeversenken\10DoJo Schiffeversenken.csproj", "{9E3D4CE1-A0A3-47C4-9897-474CC07AA245}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "11Params", "11Params\11Params.csproj", "{830E8EF9-2F5F-47EA-B7D1-8634FEB14BB6}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "11Params", "11Params\11Params.csproj", "{830E8EF9-2F5F-47EA-B7D1-8634FEB14BB6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "11Switch", "11Switch\11Switch.csproj", "{241848D6-26E2-4419-B141-79E048ED99D1}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "11Switch", "11Switch\11Switch.csproj", "{241848D6-26E2-4419-B141-79E048ED99D1}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "11UebungMo", "11UebungMo\11UebungMo.csproj", "{3C4139B9-F809-4B18-B4BA-3DFC23DDACFD}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "11UebungMo", "11UebungMo\11UebungMo.csproj", "{3C4139B9-F809-4B18-B4BA-3DFC23DDACFD}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "11KlasseBug", "11KlasseBug\11KlasseBug.csproj", "{824002E3-C7B2-47A6-9306-65A52FFADA5D}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "11WPFDemo", "11WPFDemo\11WPFDemo.csproj", "{C04747AC-2F30-40F2-9B27-197259FACAF6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
......@@ -291,6 +295,14 @@ Global
{3C4139B9-F809-4B18-B4BA-3DFC23DDACFD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3C4139B9-F809-4B18-B4BA-3DFC23DDACFD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3C4139B9-F809-4B18-B4BA-3DFC23DDACFD}.Release|Any CPU.Build.0 = Release|Any CPU
{824002E3-C7B2-47A6-9306-65A52FFADA5D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{824002E3-C7B2-47A6-9306-65A52FFADA5D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{824002E3-C7B2-47A6-9306-65A52FFADA5D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{824002E3-C7B2-47A6-9306-65A52FFADA5D}.Release|Any CPU.Build.0 = Release|Any CPU
{C04747AC-2F30-40F2-9B27-197259FACAF6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C04747AC-2F30-40F2-9B27-197259FACAF6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C04747AC-2F30-40F2-9B27-197259FACAF6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C04747AC-2F30-40F2-9B27-197259FACAF6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
......
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