#include <thread> #include "Platform.hpp" void Platform::frame(std::function<void(FloatSeconds const &)> func) { auto t_start = std::chrono::steady_clock::now(); auto t_target = (t_start + FRAME_TIME_TARGET); func(frame_time_prev); auto t_end = std::chrono::steady_clock::now(); if(t_end < t_target) { std::this_thread::sleep_until(t_target); frame_time_prev = (t_target - t_start); } else { frame_time_prev = (t_end - t_start); } } void Platform::set_title([[maybe_unused]] std::string const &title) { } void Platform::exit() { }