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bauderse68422
WebGL-Raycaster
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f7e4bf02
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5 years ago
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bauderse68422
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# WebGL-Raycaster
This raycaster is the result from my Bachelor's thesis.
This
simple
raycaster is the result from my Bachelor's thesis.
It uses the webgl API for viewing volume data inside your browser.
## Getting Started
To use this raycaster just clone the project on your local machine. It contains all necessary files
for viewing the example data.
### Prerequisites
No installation needed. Just a Browser which supports WebGL Version 2.0
No installation needed. Just a browser which supports WebGL Version 2.0
## Running the raycaster
Execute the
[
serve.bat
](
bin\serve.bat
)
file in your command line interface. This will start the HTTP-Server for delivering
the differen shaders and volume data. When the server is up and running, just browse to your localhost to start using the app.
## Adding new files
At the moment there is no interface for including own volume data. To add new files you have to adjust some of the files.
1.
Copy the new volume data into the raycaster
\r
aw folder.
2.
Add the new volume data to the store inside the
[
main.js
](
raycaster\main.js
)
with all the necessary values.
3.
Configure the dropdown menu inside the
[
index.html
](
raycaster\index.html
)
file with the new data.
4.
Depending on the type of volume data, you must alter the texture values inside the
[
raycaster.js
](
raycaster\src\webGL\raycaster.js
)
file.
When done correctly you should be able to view the new dataset.
## License
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