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Commit 5ec04968 authored by bayraktarha95984's avatar bayraktarha95984
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Test

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
</Project>
namespace DungeonEscape
{
internal class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello, World!");
}
}
}
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion:4.0.30319.42000
//
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
// der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("DungeonEscape")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+371f97fc720cd6fdeec823168ed7fcc6c6ad7388")]
[assembly: System.Reflection.AssemblyProductAttribute("DungeonEscape")]
[assembly: System.Reflection.AssemblyTitleAttribute("DungeonEscape")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// Von der MSBuild WriteCodeFragment-Klasse generiert.
2a8c01a4140cfbd6604502a8f2b6d6c081d3d04433b3e27596672c03afb227b6
is_global = true
build_property.TargetFramework = net8.0
build_property.TargetPlatformMinVersion =
build_property.UsingMicrosoftNETSdkWeb =
build_property.ProjectTypeGuids =
build_property.InvariantGlobalization =
build_property.PlatformNeutralAssembly =
build_property.EnforceExtendedAnalyzerRules =
build_property._SupportedPlatformList = Linux,macOS,Windows
build_property.RootNamespace = DungeonEscape
build_property.ProjectDir = C:\Users\baytr\Desktop\Projekt1\DungeonEscape\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.IO;
global using global::System.Linq;
global using global::System.Net.Http;
global using global::System.Threading;
global using global::System.Threading.Tasks;
File added
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