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Claudio Hoffmann
GCCProg
Commits
Commits · 40f51b9e3b3117682728c24918697686db85c9df
40f51b9e3b3117682728c24918697686db85c9df
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40f51b9e3b3117682728c24918697686db85c9df
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3
master
default
Huaer
krueger
4 results
gccprog
PixelShaders.cpp
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authors
weberma73121
weberma73121
1 author
Browse files
Jan 18, 2021
Lives display
· 74b8d06d
weberma73121
authored
Jan 18, 2021
74b8d06d
Jan 16, 2021
Add a diagonal fade out effect to the Game Over screen
· 490efb8b
Claudio Hoffmann
authored
Jan 16, 2021
490efb8b
Entity: Use the player/enemy projectile colors for the hit animation
· e4206990
Claudio Hoffmann
authored
Jan 16, 2021
e4206990
Entity: Add an unexpectedly awesome destruction animation
· 0660af11
Claudio Hoffmann
authored
Jan 16, 2021
0660af11
Jan 15, 2021
Implement a hit animation for enemies via pixel shader
· 5c969616
Claudio Hoffmann
authored
Jan 15, 2021
5c969616
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